HIGHLIGHTS

EE

A program to discover a new range of products & services to enable EE to extend its brand into Mixed Reality.

Running a team to identify and prototype Mixed Reality Use Cases, that explore ways to enhance our day to day lives

META

Xbox

Developing a a host of Social TV applications running on Xbox Live powered by gesture and voice interaction

XBOX

MUSEUM OF QATAR

Defining the over-arching digital>physical experience strategy & design of the flagship digital experiences

GOOGLE

Collaborating with Google ATAP to design & define a set of use cases & Interaction principles

Design & Incubation of bespoke AR tools.

IKEA

Develop customer experience strategy, concept design for all digital experiences within the HP Flagship Store

WARNER BROS

TFL

Design and validate urban solutions that will Re-imagining London’s eCommerce delivery ecosystem.

SAMSUNG

An array of R&D projects with Samsung to establish new and connected product concepts

SCIENCE MUSEUM

Over a decade working closely with the Museum, helping define and design many Exhibition Programs

SERPENTINE

Designing a location-based interpretation platform for the two main galleries and surrounding grounds

NESTLE

AR research and prototyping program for Nestles packaging team

NESPRESSO

A range of connected engagements that brought digital experiences and services into Nespresso’s stores 

CARTE NOIR

Blended Reality outdoor campaign to engage customers travelling through city

YOTA

Envisioning a whole new generation of services for dual screen phones

4 Years relationship working with Google’s Experience teams to develop a visitor experience & spatial design strategy

GOOGLE

NIKE

Connecting the In store Physical Products to the Virtual World

BRITISH MUSEUM

Design, implementation and experience strategy for the ‘Ancient lives’ exhibition in London and international tour.