HIGHLIGHTS EE A program to discover & prototype a new range of products & services to enable EE to extend its brand into Mixed Reality. Running a team to identify and prototype Mixed Reality Use Cases, that explore ways to enhance our day to day lives META Developing a a host of Social TV applications running on Xbox Live powered by gesture and voice interaction XBOX MUSEUM OF QATAR Defining the over-arching digital>physical experience strategy & design of the flagship digital experiences GOOGLE Collaborating with Google ATAP to design & define a set of use cases & Interaction principles Design, Strategy & Incubation of bespoke AR tools. IKEA Develop customer experience strategy, concept design for all digital experiences within the HP Flagship Store WARNER BROS TFL Design and validate urban solutions that will Re-imagining London’s eCommerce delivery ecosystem. SAMSUNG An array of R&D projects with Samsung to establish new and connected product concepts SCIENCE MUSEUM Over a decade working closely with the Museum, helping define and design many Exhibition Programs SERPENTINE Designing a location-based interpretation platform for the two main galleries and surrounding grounds NESTLE AR research and prototyping program for Nestles packaging team NESPRESSO A range of connected engagements that brought digital experiences and services into Nespresso’s stores CARTE NOIR Blended Reality outdoor campaign to engage customers travelling through city YOTA Envisioning a whole new generation of services for dual screen phones 4 Years relationship working with Google’s Experience teams to develop a visitor experience & spatial design strategy GOOGLE NIKE Connecting the In store Physical Products to the Virtual World BRITISH MUSEUM Design, implementation and experience strategy for the ‘Ancient lives’ exhibition in London and international tour. A BRIEF HISTORY